The The SPIN Framework allows for 'Spatial Interaction' in a networked system of interactive virtual environments. Tools are provided for high-level layout of 3D content, visualization, and distribution of state over networks. Possible application areas include:

One of the key features of the system is that authoring and editing can be done in real time rather than in an offline process. This allows for collaborative environments where several distributed users can share and interact with a 3D scene. The framework provides generic mechanisms for spatial manipulation, based on geometric events (movement, intersection, incidence, etc.), so a number of interaction paradigms can be deployed.

SPIN Framework website at:
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki